iRacing rolled out 2017 Season 2 Patch 4 today, and here are a few things you can expect for dirt racing.
- Paint Kit – No more solid black cars. Cars that have never been painted will automatically have the member’s helmet color scheme applied along with a random pattern and random sponsors. If you never painted your helmet, you get a random pattern and color scheme that will also be applied to your cars.
- Dirt – The dirt and dust that the cars sling when they dig into the cushion has been updated. Does that mean rooster tails?
- Dirt Late Model – First gear has been removed.
Engine sound samples have been improved.
Opponent’s car wheel positions have been adjusted. - Dirt Sprint Car
Cross weight bounds were increased.
Fuel economy has been adjusted. Now maybe 35 lap races will work.
No more tech on tube heights.
Maximum rear stagger reduced from 17 inches to 14 inches.
Opponent’s car wheel positions have been adjusted.
The damage model has been updated.
Engine sound samples have been improved. - USAC Non-Winged Sprint Car Introduced
USAC 360 West Coast Sprint Car
USAC 410 Sprint Car
For the dirt tracks, the starting stalls have all been angled slightly to the right. At Volusia Speedway, pit entry should no longer cause off-track penalties.
It’s not a huge update, but there’s some pretty good stuff here. Most notably, the removal of first gear on the Dirt Late Models, and the fuel economy adjustment on the Sprint Cars. I look for bigger stuff in the new build coming up in May.
John WInkler3 says
Now if IRacing will just remove the speed limits in the pits life would be goooooood….
Tripp Smith says
Would be nice to have the option in League and hosted sessions. I remember the days when there were no speed limits on pit road…quite a show at Martinsville.
Brockman44 says