For those who are anxiously waiting for more news on the development of iRacing dirt, here is a mini update. This was posted in the official iRacing forum by iRacing staff member Greg Hill.
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This serves as a no-nonsense entry into realistic driving. Dual-motor force feedback delivers honest steering weight and road detail, while the sturdy floor pedals offer progressive braking and smooth throttle. Stainless steel paddle shifters, a leather-wrapped rim, and a full 900-degree rotation create a setup that earns its spot on your rig without needless extras. It works cleanly with Xbox Series X|S, Xbox One, and PC.
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Development work on dirt is going great! The physics, art, and track dynamics systems are all starting to work together in real-time. Today we took the #25 Sprint car out for a spin at Eldora Speedway. Here you’ll see the first glimpse of a prepared track beginning to develop a groove. Not yet visible but almost ready will be the accumulation of loose dirt and a cushion. Again, this is all dynamic… the track will constantly change and react based on the cars, resulting in an unparalleled dirt racing simulation.



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