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iracing 2019 season 2 build

iRacing 2019 Season 2 Release Notes Highlights

March 1, 2019 by Jeff Kendrick Leave a Comment

Season 2 brings us some interesting changes and updates. League admins and owners should be very happy with some of the updates in this release! Here are the highlights from the iRacing 2019 Season 2 release notes. iRacing Beta User Interface Vehicle damage is now optional for hosted sessions created within the iRacing beta user interface. You can toggle damage ON (the … [Read more...] about iRacing 2019 Season 2 Release Notes Highlights

iRacing Dirt 2019 Season 2 Update

February 28, 2019 by Jeff Kendrick 2 Comments

Steve Reis, iRacing Vehicle Dynamics Engineer

iRacing Senior Vehicle Dynamics Engineer Steve Reis provided an update for iRacing Dirt changes coming in the 2019 Season 2 build. Reis says that uncounted caution laps are coming. I'll have to take his word for it. I think he believes it. I'm not sure if I do. Anyway, here is all of the information that Steve provided. The non-wing sprint cars will both have their cockpit … [Read more...] about iRacing Dirt 2019 Season 2 Update

iRacing AI and Damage Model Update

February 12, 2019 by Jeff Kendrick Leave a Comment

There was a brief progress update on iRacing's artificial intelligence and damage modeling posted today in the official iRacing Forums. iRacing president and CFO Tony Gardner had this to say: AI will not be in this build [2019 Season 2] but we realistically expect it will release this year. We want it to be robust and be proud of it when we release it. Just so much to refine … [Read more...] about iRacing AI and Damage Model Update

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