Useless Practice

I recently realized that I had fallen into a bit of a dilemma. I spent so much time in test sessions making setups, testing other setups, that my actual racing skills became atrocious. I was spending hours upon hours and thousands upon thousands of laps in test sessions working with setups for six or eight different cars. After entering a couple of races I realized quickly that this wasn’t going to work. Everybody knows I can build a great setup, and I know I can turn a pretty fast lap sometimes. I also know that I could not place in the top five in a race. The first thing I had to do was narrow down and focus more on cars that I really enjoy (Dirt Late Models and the occasional UMP Modified). Second, I had to get on the track with other cars. So I have been doing that. So you can see how I fell into what I call the “setup testing quagmire.”

iRacing Practice Quagmire
I’m not talking about this guy!

Quagmire – a situation from which extrication is very difficult: a quagmire of financial indebtedness. Synonyms: predicament, dilemma, quandary, scrape, jam.

I see a lot of people in the “practice quagmire.” It’s pretty much the same thing. You have people in practice sessions hitting that fast lap, but you rarely (or never) see the guy in an actual race. Of course you do have to practice. If you want to be proficient in any endeavor, practice is a necessity. If you’re like me, a LOT of practice is a necessity. Also, similar to other endeavors, there are some guys on iRacing who have an innate ability for racing simulations and don’t need as much practice. I’m not one of those. I need a lot of practice, but now I’m careful that I don’t fall into another quagmire.

Why are you practicing?

Are you chasing some hot lap you saw somewhere in another session? That’s not what practice is for. Focus on turning smooth, consistent, clean laps. If the car is doing something funny in the corners you’re probably overdriving it. Slow down in the corners until the car stays straight and smooth and your lap times will improve more often than not.

Most drivers would say that they are practicing for some race or to improve in a certain car or on a certain track. Then why is it that I see so many piles of wrecked cars in practice sessions? That’s not practice. You don’t see that in real race practices. If you did, there wouldn’t be any cars left to race. Yes, it’s “just practice” but if you want to be an idiot go run a hosted demolition derby and have fun.

Then you have a few guys running two or three lap runs over and over. Okay, so you’re practicing with your qualifying setup. But you’re not really practicing and everybody knows it. You’re trying to compensate for the paucity of your penis by turning a faster lap than anyone else. You’re not fooling anyone. Qualifying practice is done in test sessions where there are no other cars on the track, as it is in actual qualifying. So if you’re practicing for a race, actually practice for a race.

One thing about practice is, you get infinite fast repairs. This isn’t like most races on iRacing. So in practice it doesn’t matter. You can go around and bang into walls and wreck other cars and crash and burn and die. Or, you drive the car so hard trying to get that magic lap that you wear out your junk in 6 laps. That’s not really race practice either. In races you have to survive. So I ask again: Why are you practicing?

My approach to practice.
  1. If I’m going to make a setup, I go in a test session and get that done. I get a lot of good laps and a good feel for the car, and I should learn more about setting up the car. If I already have a setup, I go in a test session and run about ten laps to warm up. You can run 8 or 20, just don’t wear yourself out in the test session before you get to the actual practice session.
  2. Then I  join a Time Trial Session on iRacing. This, in my opinion, is absolutely the best way to do your initial practice laps. If you’re not familiar with Time Trials, they are 30 minute sessions. The objective is to complete ten clean laps as quickly as possible. Back in the olden days we always called this a Quick X. When I say clean laps, they have to be 100% clean. Even a 0x nullifies your run and you start all over at lap one with ten to go. This scenario forces your mindset into a zone. You know that you must run clean laps and you must be smooth and fast. It’s called discipline. It will get your mind right. In addition to the great disciplined practice, you also earn TTRating and points. Yes, there is a Time Trial competition on iRacing. You can find your results under Series Stats on the Time Trial tabs.
  3. After I run as many Time Trials as I feel like running, I join an official practice session and try to find other people who are actually practicing and get better with other cars on the track. I don’t spend a lot of time in this because, honestly, it’s hard to find enough people who are actually practicing for a race. After that I go racing.

Time trials are often overlooked on iRacing, but I think they are one of the best things going. I also use them for A/B testing setups. If I have two or more setups that I feel are pretty good, I’ll run a TT in each of them. iRacing gives me a ten lap average time and that really tells me a lot about which setup performs best over a ten lap run.

In the near future, I think I would substitute practicing with the iRacing AI drivers for step 3 above, and skip the official practice sessions. It just depends on how good the AI drivers are and how iRacing has it configured.

So, practice, but don’t fall into a quagmire. Keep your practices serious and use them to run normal race laps. That’s the way to improve. Best of luck. Giggity.

iRacing Release Notes – Dirt is Finally Here

Kasey Kahne iRacing Sprint at Eldora
Kasey Kahne iRacing Sprint at Eldora

The iRacing release notes for tomorrow’s update are out and iRacing dirt is confirmed.

Dirt

– Dirt is finally here!

– Dirt race tracks are incredibly dynamic puzzles, changing their surfaces every lap as cars skid, scrape, and push dirt around. All these particles and the fluid nature of the track surface demanded a new particle code system, an artistic overhaul, and realistic audio to cover the vast range of variations these tracks present. We’ve implemented methods to cover the full range of wet to dry dirt, and the full spectrum of densities racing dirt presents including hardpan, loose, compact, and prepared racing surfaces. Finally, we’ve also designed the track surface itself to function like dirt racers can expect, whether it is pushing the cushion, gaining grip in certain areas, or forming a blue groove. Up and down the circuit, the vastly complex and seamlessly layered combination of track conditions creates an exhilarating experience.

– The particles, tires, and surface sounds are dynamically updated using hundreds of debris sounds and scores of tire rolling and skid sounds. These are dynamically adjusted to cover the full range of track conditions to reflect the wetness or dryness of the dirt, and to let you know when you’re driving on any combination of hardpan, compact, or loose dirt. We even hurled dirt at helmet visors to get the recordings we required!

– For the initial dirt release, it is best not to run non-dirt cars at the dirt tracks. This is for a couple of reasons. One, most of the non-dirt cars have slick tires, which do not work well at all on the dirt surface. Two, some of the cars are not yet updated to check for the new dirt track types and will fail to load at the dirt tracks. We’ll work to rectify the failure of cars to load, but it is not likely that you will be wanting to drive cars with slicks at a dirt track anytime soon. Dirt tires are significantly softer and have much more tread pattern than even a normal passenger car tire. So even cars with treaded tires (e.g. the Skip Barber car) do not work well on dirt. Finally, most of the dirt cars allow much lower tire pressures than the pavement cars, which additionally helps them to work.
– – So if you would like to try dirt track oval racing, please try it in a dirt track car! The new Dirt Legends car and the Dirt Street Stock are available to all, as is USA Speedway, newly covered with dirt.

– A brand new Pace Truck has been built and hired to manage all races at dirt ovals to create a more authentic safety vehicle experience at these tracks.

– Due to the intense nature of the graphics needed for Dirt Racing, it is recommended that you keep “Render Dynamic Track Changes” enabled, and have your “Shader Quality” set to Medium or above, otherwise you will get a notification warning you about your experience.

iRacing Dirt Late Model with Dirt at USA International Speedway
iRacing Dirt Late Model with Dirt at USA International Speedway

Dirt Late Model

– NEW CAR!
– – As with their pavement racing counterparts (with which they share little beyond their generic name), Late Models are among the most sophisticated and popular classes of race cars on the dirt tracks of North America and Australia. “Classes” is the key term, as there is a category of dirt Late Models – Limited, Pro, and Super – for nearly every level of experience and budget.
– – There are several classes of this vehicle available, all of which are included when purchasing this new vehicle. The classes are:
– – – Limited Dirt Late Model (350 C.I.D. engine)
– – – Pro Dirt Late Model (358 C.I.D. engine)
– – – Super Dirt Late Model (438 C.I.D. engine)

Dirt Legends Ford ’34 Coupe

– NEW CAR! Free addition for all Members!
– – Our original Legends car, geared up for the dirt tracks!
– – This dirt version of the Legends car is included as part of the free Legends ’34 Ford Coupe package.

iRacing Dirt Sprint Render 3, 3-22-2017
iRacing Dirt Sprint Render 3, 3-22-2017

Dirt Sprint Car

– NEW CAR!
– – Nothing better epitomizes grassroots American racing than a Winged Sprint Car slinging dirt on one of the scores of 1/4, 3/8, 1/2, and mile dirt ovals dotting the countryside. The Sprint Car’s iconic roller skate shape hearkens to an era when the likes of Bill Vukovich, Jimmy Bryan, and Parnelli Jones scratched and clawed their ways from the short tracks of America to a front-row seat in the Indianapolis 500. More recently, Jeff Gordon, Tony Stewart, Kasey Kahne, and Kyle Larson have used Sprint Cars as a stepping stone to NASCAR even as the likes of Steve Kinser, Sammy Swindell, Donnie Schatz, Joey Saldana, Bryan Clauson, and Levi Jones have fashioned good (if hard-earned) livings racing World of Outlaws and United States Auto Club Sprint Cars three, four, and five nights a week while their counterparts compete in Canada and South Africa, Australia and New Zealand.
– – There are several classes of this vehicle available, all of which are included when purchasing this new vehicle. The classes are:
– – – Dirt Sprint Car – 305 C.I.D. engine
– – – Dirt Sprint Car – 360 C.I.D. engine
– – – Dirt Sprint Car – 410 C.I.D. engine

iRacing Dirt Street Stock - Right SideDirt Street Stock

– NEW CAR! Free addition for all Members!
– – Our original Street Stock, geared up for the dirt tracks!
– – This dirt version of the Street Stock car is included as part of the free Street Stock package.

NASCAR Camping World Chevrolet Silverado

– NEW DIRT MODEL! Free addition for all Members who already own this vehicle!
– – Our original Silverado truck, geared up for the dirt tracks!
– – The dirt model of this vehicle will now be automatically used whenever paired with a dirt track. The dirt version of the Silverado is included in the Silverado truck package.

NASCAR Camping World Toyota Tundra

– NEW DIRT MODEL! Free addition for all Members who already own this vehicle!
– – Our original Tundra truck, geared up for the dirt tracks!
– – The dirt model of this vehicle will now be automatically used whenever paired with a dirt track. The dirt version of the Tundra is included in the Tundra truck package.

Eldora Speedway

– NEW TRACK!
– – Both by geography and history, Eldora Speedway stands at the epicenter of dirt track racing. Situated in what was once an Ohio cornfield near the Indiana state line, the half-mile clay oval lies in the very heart of the Midwest’s roaring racing scene. And as host to some of the biggest events on the short track racing calendar annually – events that have attracted the top names in American racing for more than half a century – Eldora can rightly bill itself as ‘The World’s Greatest Dirt Track.’

USA International Speedway

– A NEW DIRT CONFIGURATION HAS BEEN ADDED! Free addition for all Members!
– – While the real USA International was a super quick, three-quarter mile paved oval, thanks to iRacing’s talented artists and software engineers, iRacers (and only iRacers) can now race on a virtual dirt version of the Lakeland, FL track. With its long straights and tight but steeply banked turns, USA International requires both a strong engine and a finely-tuned chassis, and poses a stern test of Sim racers’ ability to wheel their dirt cars around a lightning quick oval.

Volusia Speedway Park

– NEW TRACK!
– – Known as ‘The Fastest Half Mile in the World,’ Volusia Speedway Park is a favorite stop on both the World of Outlaws and Super DIRTcar Series calendars, as well as home to the Annual Powell Memorial for Late Models and The Iron Man 100 for V8 Thunderstocks.

Williams Grove Speedway

– NEW TRACK!
– – Hearkening back to an era when America’s dirt tracks were as much a part of county fairs and amusement parks as peanuts and cotton candy, Williams Grove Speedway is located in south central Pennsylvania adjacent to the amusement park established by the Williams family in the 1850s. It was not until the late 1930s, however, that Emmett Shelley convinced the owners of Williams Grove Park to build a speedway across the street, a half mile dirt track that has since become inextricably woven into the DNA of American racing.

One annoying bug I also noted is the time of day in Time Trial sessions. Although the race may be at night for the week, Time Trial sessions were sometimes set to afternoon sky box.

Time Trials

– Time Trial sessions will now use the same Time Of Day as is used in the other session types in a given series that uses Dynamic Weather, even though the rest of the Time Trial weather settings will be set to the iRacing default weather.